GTImageNormalGeneratorComponent
Renders the surface normals of the objects in the scene. The normals are encoded in the RGB channels. They can be converted from RGB to world space coordinates using: RGB -> Normal: 2 * C/255 C - 1
Note: Anti-Aliasing is disabled for normal generators by default!
The format the image will have, currently only .bmp and .png are supported.
The resolution the generated images will have.
If enabled will choose a random resolution between Resolution and ResolutionMax for each captured image. This is useful for generating Training data.
The maximum Resolution to use if bRandomResolution is enabled.
Perform anti aliasing when an image is rendered. Highly recommended for basic images, but might cause issues if used with segmentation or depth generators. Temporal Anti-Aliasing might cause “jittering” if the generator is not moving.
Camera field of view (in degrees).