GTActorInfoGeneratorComponent
Generates information about actors in a scene (e.g. MeshName, BoundingBoxes, ActorName). The Output format can be customize via formatting strings.
Drastically Increase the accuracy of the bounding boxes, but requires an additional render pass. The additional render pass creates a segmentation map for the tracked actors and uses that map to refine the bounding boxes. Therefore Requires “Enabled with stencil” in Engine > Rendering > Postprocessing > Custom-Depth Stencil Pass
to be set The additional render pass doubles the cost of creating the bounding boxes. The Larger the resolution of the LinkedGenerator the larger the performance hit.
Apply Close for Bounding Box Segmentation
Link an image generator to this component. The linked Generator is used to determine when an actor is “on screen” and should be tracked. Setting this is also required for generating 2D bounding boxes.
Track only actors that are “on screen”/“within an image”. This setting requires LinkedImageGenerator to be set.